//
//  MKContinuousSoundLoop.h
//
// Copyright 2013 Michael F. Kamprath
// michael@claireware.com
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//

#import <Foundation/Foundation.h>

@interface MKContinuousSoundLoop : NSObject
@property (assign,nonatomic) BOOL randomOrder;
@property (readonly,nonatomic) BOOL isPlaying;
@property (assign,nonatomic) float volume;

-(id)initWithSoundFiles:(NSArray*)inSoundFileList;

-(void)play;
-(void)stop;
-(void)reset;

@end
